6.13.1.6. Audio tab
There are buttons for functions related to BGM and SE.
- BGM/SE:
Select the type of audio you want to work with.
- Open:
Open an audio file from your device. (Supported formats:
mp3,wav)- Remove:
Deletes the audio selected in the audio list.
- Play:
Play audio.
- Stop:
Stop audio.
- audio list:
Manage open audio files. You can preview the audio by selecting it.
- seek bar:
Specifies the position of the audio to play.
- Volume:
Adjusts the volume of the selected audio.
- audio state:
Select how to register the selected audio in the animation project.
- pitch:
Adjusts the pitch of the selected audio.
Hint
Starting with ver 2.1.0, you can also use the keyframe registration window displayed by right-clicking on other objects. However, only audio can be registered while the audio tab is open .
Basically, it is easier to understand and more convenient to use the Register keyframe button in the tab, but please use it properly.
Note
The playback/stop operation here is not reflected in the animation project. It’s just a preview.