6.9. Repositioning of IK markers

6.9.1. Input mode

../_images/screen_ikmarker.png

This function is used for VRoid/VRM. You can directly specify the position and rotation of the body parts of the model used in this application. A new window will open. It is a separate window from the app.

From ver 2.9.0, it is now possible to display it inside the main window of the app by setting.
Starting with version 2.13.0, it has been named Input Mode .

Top:

Apply Pose:

Apply a pose with the values specified in the spreadsheet below.

Reload:

Reload the current pose information.

flip pose:

Flip the values of the current pose left to right

Bottom:

Spreadsheet:

Specify the Position and Rotation values for each part of the body.

Note

  • You can directly move and rotate the VRoid/VRM while this window is displayed. However, due to specifications, it is not immediately reflected in the spreadsheet in this window. By pressing the reload button, you can get the position and rotation information immediately.

  • It is automatically reloaded when you change the object selection, or when you change the timeline keyframe selection.

  • If you choose anything other than VRM, the spreadsheet will not be available.

6.9.2. Easy IK mode

Introduced in ver 2.13.0. This is a function that is only available for VRoid/VRM, but you can easily make the character take various poses by simply selecting the movement you like from four different body parts. This is a separate window from the input mode. This window is an internal window, but you can also display it as a separate window depending on the settings.

Initial state

After selecting a pose

easyik_mobile

easyik_mobile_after

Note

Starting with version 2.16.1, the UI has been unified across PC, phablet, and mobile.

Toolbar

They are listed from left to right in the following order:

Apply:

Apply the movement of the selected body part to achieve a new pose.

Default sample data:

Reset the four body part movements to the app’s sample data, or load the latest data.

Get current bone information:

Reacquire the bone information of the currently selected VRM and the bone information for the T-pose.

Deselect:

Deselect everything in each combo box.

Random pose:

Each part is selected randomly.

Open:

If you have a CSV file of movement data that you created yourself, you can load it by pressing this button.

Window Center
Starting with the T-pose:

If checked, the bone information of the T-pose will be used as the initial value. If unchecked, the current bone information will be used.

Each combo box
posture:

It mainly moves the upper body and hips.

line of sight:

Mainly the gaze and face direction are moved.

Arm:

Move your arms and hands.

leg:

Move your legs and feet.

Hint

When you select each pose, if there is a thumbnail, that image will be displayed.