14. Special operation
14.1. Operation with the keyboard
The keyboard operation in this application is summarized.
14.1.1. Main camera operation
Key |
Operation |
W |
zoom in (forward) |
S |
zoom out (backward) |
A |
move left |
D |
move right |
Shift + W |
Rotate Up |
Shift + S |
Rotate down |
Shift + A |
Rotate left |
Shift + D |
Rotate right |
F |
Mmove up |
V |
Mmove down |
Q |
undo the rotation by the Z axis of the camera |
M |
Main camera (C)←→Current object (O) switching operation |
R |
Reset camera and center point |
I |
Separate the distance between the camera and the center point |
O |
Close the distance between the camera and the center point |
Ctrl |
Move the mouse while holding down Ctrl and left mouse click to rotate |
SPACE |
move the mouse while holding it down with the left click of the mouse |
Note
You can change the speed of the camera during keyboard operation (WASD only) in the setting Movement speed of the camera during key operation.
14.1.2. Manipulating the current object
Key |
Operation |
W |
Forward |
S |
Backward |
A |
move left |
D |
move right |
F |
Mmove up |
V |
Mmove down |
Shift + W |
rotate forward |
Shift + S |
rotate backward |
Shift + A |
turn left |
Shift + D |
turn right |
Shift + F |
rotate left |
Shift + V |
rotate right |
Q |
Return the rotation of IK to 0 |
G |
Global (G)/local (L) switching ( for movement/rotation by key operation ) |
M |
Main camera (C)←→Current object (O) switching operation |
14.1.3. Manipulating IK markers on objects
Key |
Operation |
Ctrl |
Ctrl + click IK markers to select multiple |
X |
Switch global and local coordinates (for IK markers) |
T |
Restore IK markers to their initial state (both movement and rotation) |
Shift + Z |
undo movement/rotation of IK |
Shift + Y |
redo movement/rotation of IK |
14.2. Gamepad Controls
Added from version 2.10.0.
Key |
Operation |
left stick |
Move forward, backward, left and right |
Right stick |
Rotate up, down, left and right |
D-pad (up) |
Move Up |
D-pad (Down) |
Move Down |
L1 |
Switch the operation target to the main camera |
R1 |
Switch the operation target to the currently selected object |
Select |
Each time you press it, the operating space switches between World and Local. |
Note
The movement speed and rotation speed will use the Key operation setting.