14. Keyboard shortcut
14.1. Operation with the keyboard
The keyboard operation in this application is summarized.
14.1.1. Main camera operation
Key |
Operation |
W |
zoom in (forward) |
S |
zoom out (backward) |
A |
move left |
D |
move right |
Shift + W |
Rotate Up |
Shift + S |
Rotate down |
Shift + A |
Rotate left |
Shift + D |
Rotate right |
F |
Mmove up |
V |
Mmove down |
Q |
undo the rotation by the Z axis of the camera |
M |
Main camera (C)←→Current object (O) switching operation |
R |
Reset camera and center point |
I |
Separate the distance between the camera and the center point |
O |
Close the distance between the camera and the center point |
Ctrl |
Move the mouse while holding down Ctrl and left mouse click to rotate |
SPACE |
move the mouse while holding it down with the left click of the mouse |
Note
You can change the speed of the camera during keyboard operation (WASD only) in the setting Movement speed of the camera during key operation
.
14.1.2. Manipulating the current object
Key |
Operation |
W |
Forward |
S |
Backward |
A |
move left |
D |
move right |
F |
Mmove up |
V |
Mmove down |
Shift + W |
rotate forward |
Shift + S |
rotate backward |
Shift + A |
turn left |
Shift + D |
turn right |
Shift + F |
rotate left |
Shift + V |
rotate right |
Q |
Return the rotation of IK to 0 |
G |
Global (G)/local (L) switching ( for movement/rotation by key operation ) |
M |
Main camera (C)←→Current object (O) switching operation |
14.1.3. Manipulating IK markers on objects
Key |
Operation |
Ctrl |
Ctrl + click IK markers to select multiple |
X |
Switch global and local coordinates (for IK markers) |
T |
Restore IK markers to their initial state (both movement and rotation) |
Shift + Z |
undo movement/rotation of IK |
Shift + Y |
redo movement/rotation of IK |