6.16. Timeline

../_images/screen_timeline.png

It is a function under the WebGL screen. Used in animation.

6.16.1. Panel

A Toolbar:

From left to right, they are arranged as follows:

  1. Pose/Motion Panel (from ver 2.18.0)

  2. Zoom out timeline

  3. Zoom in timeline

  4. Play at first

  5. Play/Pause

  6. Stop

  7. Load this frame [1]

  8. Open the current keyframe property

  9. Register keyframe

  10. Delete keyframe

  11. Insert a blank frame to the current

  12. Delete current frame index

B Seek bar:

Move the current position of the frame to any location.

C object/role name:

Displayed to identify the timeline.

Show/Hide button

Hides the object from the WebGL view.

Right click

Only 3D objects can have a context menu displayed by right-clicking.

Information:

Displays the information screen only for VRoid/VRM.

focus the camera:

Move the main camera so that this object is centered on the screen.

reset all bones:

Reset pose back to T pose (default).

D Timeline:

Displays keyframes for each object. You can switch the frame to operate by pressing the number at the top. The registered keyframes are filled in red. ** Register a child key ** and the number in the red cell part of the key frame is counted accordingly.

Double-click to open the keyframe settings window.

If you place the mouse cursor over a registered keyframe, you can check the current settings in a popup.

../_images/screen_timeline02.png

See About VRM IK markers for icons and their meanings.

E Panel enlarge/reduce button:

Toggles between expanding and contracting the timeline panel (toolbar only).

6.16.1.1. Mobile viewing

Portrait

Landscape

mblport

mblland

Note

  • For mobile viewing, Play/Pause and Register Keyframe are located in the footer at the bottom of the main screen.

  • For portraits, the toolbar is split into two lines.