12.1. What is an animation project?
Note
Please note that the animations in this application are unique implementations and are not compatible with the animation format used in MMD or Unity Editor. (We are also considering implementing a function to export to common formats in the future)
Animation data included in FBX can be played.
If you record later, you can save it in a generally playable format.
- File format for animation used in this application
It has its own format. There are three:
Extension
overview
.vvmproj
animation project (file that holds all information related to animation in this application).
.vvmmot
motion data (animation information for each timeline (roll) in this application). In addition to VRM and OtherObject, animation information for cameras, 2D objects, and system effects can also be stored.
.vvmpose
Pose data (information for only one frame in animation), VRM only.
Warning
The IK system has been changed in ver 2.2.0.
In the previous pose/motion files, it is necessary to change the pose/motion of Aim and Chest.
For more information about IK, see Working with VRM IK markers.